• How to jump in a 2d Unity Game

    How to jump in a 2d Unity Game

    If you are making a 2d unity project, whether it be a platformer or another type of game, jumping is a common mechanism. Lets start by creating an empty C# class called PlayerJump. In this C# class, lets first grab the rigid body which allows our character to move around. Also, lets create a jumpSpeed
    Read More…

  • How is Coding Used in Data Science & Analytics

    How is Coding Used in Data Science & Analytics

    How is Coding Used in Data Science & Analytics What is Data Science? In recent years the phrase “data science” has become a buzzword in the tech industry. The demand for data scientists has surged since the late 1990s, presenting new job opportunities and research areas for computer scientists. Before we delve into the computer
    Read More…




  • Unity click to move with navmesh and navmesh agent

    Unity click to move with navmesh and navmesh agent

    If you’ve played any classic rpg where the character moves around the level by click on the ground to navigate to that location, then you are in for a treat. In this blog post, I’ll give you an example of how implement this functionality in Unity using navmesh agents. Let’s take a look at this
    Read More…

  • Unity lifecycle callback functions

    Unity lifecycle callback functions

    If you create a unity project, you will most likely create a class that inherits from MonoBehaviour. I’ll talk a bit about some of the most important MonoBehaviour methods since they will be driving a majority of game functionalities. The most important methods will be: Start, Update, Awake and LateUpdate. You won’t need to use
    Read More…

  • Intro to Matplotlib

    Intro to Matplotlib

    Matplotlib is a popular charting library for the python data science ecosystem. It’s easy to use and quick to setup. If you don’t have matplotlib installed on your machine already, install it with pip install matplotlib. Line chart Bar chart Scatterplot Above I showed some examples of creating line charts, bar charts and scatterplots. You
    Read More…

  • How to navigate in Android & Kotlin

    How to navigate in Android & Kotlin

    Navigation comes up frequently in any standard mobile application. In the android ecosystem, navigation is done with the concept of intents. Intent will navigate from one activity to the next. We can also attach extras to the intent to carry information between activities. In the above code snippet, a new intent is created using the
    Read More…

  • How to create a toast in Android Kotlin

    How to create a toast in Android Kotlin

    Giving user feedback throughout an android application is useful so that the user knows that they are doing the right set of actions in your application. Let’s create a simple button that creates a toast message in this blog post. In our Layout, let’s add a simple button. Now that we have a button to
    Read More…

  • Introduction to SQl

    Introduction to SQl

    SQL is a general programming language that is used to control database tables. It is common to store data in databases in sql format. We will be focusing on postgres in this article. Sql commands are very useful to select and analyze data in our databases. To start the example, lets create a database called
    Read More…

  • How to access mouse inputs in Unity

    How to access mouse inputs in Unity

    In most computer based video games, mouse input is necessary for movement and selection. Unity game engine makes this relatively simple for us to access mouse inputs. Input module is what we will be using for Unity. In the following examples, 0 stands for the left mouse button, 1 stands for the right mouse button
    Read More…

  • How to access keyboard inputs/key presses in your Unity game

    How to access keyboard inputs/key presses in your Unity game

    Many games will need to receive keyboard inputs for their game to function correctly. Whether it is to shoot or create movement or even special abilities, Unity game engine makes it quite simple for us to accomplish this. The Input class makes this a rather simple process. The Unity documentation page for keycode has all
    Read More…